The Castle Manifesto
Hi there! We have large ambitions and hope that you will share and help us promote these ideals.
This is a living document. It's not perfect and will change as we clarify our understanding.
The world should empower creators to make money from their art.
A few game makers earn a lot of money. A few more scrape by in small studios. Many others rely on day jobs. This ecosystem often forces creators to monetize games in ways that don’t align with their artistic visions. We believe creators deserve to do their work without compromising their art.
Games are better with other people.
It's more fulfilling to make and play games when others take the journey with you. The Castle community is built on the shared storytelling experience that games provide.
Community members deserve to be safe.
Everybody using Castle should be able to present their selves and their work without fear. While well-intentioned freedom of speech is valuable, harmful behavior is intolerable. Castle and its community will proactively remove harmful people and harmful content.
Creators need a simple, efficient way to distribute their work to a wide audience.
Playing games is fun; uploading and downloading games is not fun. Current game distribution mechanisms create needless and unhealthy friction around downloading, installing, compatibility, and payment incentives.
Everyone deserves to make games.
Making great games will always take skill. However, game making should remain accessible; the entry gates should be friendly, the path forward always clear.
Games of all sizes have value.
Huge games are inspiring but can be difficult to finish. A supportive community and well-designed tools can help creators pick appropriately sized projects and encourage them across the finish line.
The best creation tools foster self-expression.
Creators possess a breadth of powerful emotions and ideas. Good creation tools, and their communities, enable personal style and self-expression rather than restricting it. We celebrate skill-mastery, emotional depth, and authentic, human design.
The best creation tools promote experimentation and newness.
Innovation moves the art form forward, and we are excited when we discover new things we cannot categorize. We should empower and reward those bold enough to bend genres and expectations.
The best creation tools enable teaching and learning.
Learning how things work is cool, and great works inspire new creators. The community is better when people share details of their process and journey. Open source work is encouraged. We encourage remixing and modding (with ample credit to the originator!).
People decide what's fun.
Big corporations don't decide what is fun. Influencers don't decide what is fun. Democracy is the future of all media. People make and play what they want because they personally feel that it's fun. Our community has the power and responsibility to reinforce this momentum.